Domination Guide
  • 🌏DOMINATION
    • Welcome to Domination
      • Massive Online Collaborative Strategy Experience (MOCSE)
      • Simultaneous Gameplay
      • Win-2-Earn
    • Players and Factions
      • Crystal Thunder
      • Akaizen
      • Fortune
    • Account Registration
  • 🌃KaizenVerse
    • Enter the KaizenVerse
      • Kaizen Corps Defined
      • Kaizen Pilots
      • Decentralized Autonomous Nation (DAN)
      • The Spark
      • The Kaizen Corps Assembles
  • 📖Game Guide
    • Game Brief
      • Enlistment
      • Loadout
      • War
        • War Console
        • Command Bar
        • Strategy Phase
        • Execution Phase
          • Execution Steps
          • Battles
            • Targeting
            • Flanking
            • Battle Diagrams
            • Sudden Death Battle Diagram
        • Endgame
      • Spoils
    • Extra Terms & Information
      • Actions
      • Active & Disabled States
      • Admirals
      • Battle Report
      • Campaigns
      • Cycle
      • Game Pool
      • Hoorahs
        • Admiral Hoorah
      • Idle Kai Penalty
      • Intel Panel
      • Kai Roster
      • Modifiers
        • Modifier Types
      • Modifier Pools
      • Routes
      • Squads
      • Stats
      • Zones
        • Zone Effects
      • Zone Leader
  • 🏆Achievements
    • Badges
    • Medals
  • 📱USER INTERFACE
    • Multiple Interfaces
      • Web-Based Dashboard
      • Discord Integration
        • What is Discord?
  • 🪙Economy
    • $DOM Tokenomics
      • Distribution
      • Trade $DOM for $SOL
    • Utility
      • Game Economy
        • Rewards
        • WHRE TO BUY YOUR KAI
        • Asset Lending
        • Customization
      • Spectator Economy
      • Faction Economy
    • Game Vault
      • Earnings Yield (a.k.a. Yield Farming)
      • Value Generation
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  1. Game Guide
  2. Extra Terms & Information

Campaigns

A campaign in Domination is a game mode that players can join.

Campaign Types

  • Domination - the objective is for one faction to capture and hold all zones on the map. The game ends when a single faction achieves this goal, or if the cycle limit is reached, the faction with the most captured zones wins.

  • Zone Control - the objective is to capture and hold as many zones as possible, in each cycle, in order to accumulate points. The faction with the most points at the end of the game wins. The game ends either when a faction reaches the predetermined point cap, or if a faction eliminates all opposing factions.

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Last updated 2 years ago

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